This idea was eventually scrapped to make way for Project Fenris, which is a more classic-style iteration that is still in early development, which is why Blizzard opted to say nothing about it at this year's BlizzCon. Project Hades was reportedly in the works from 2014 to 2016 and was set to be an over-the-shoulder dungeon crawler more similar to the Dark Souls franchise than the isometric titles we are used to. The explanation for this time frame is that Diablo IV has been in development but has went through a reboot of sorts after the first two years of work on the project explored a much different kind of Diablo game. According to the report, a second expansion to Diablo III was in the works at some point but was ultimately cancelled, which is a relatively common practice at the studio that believes such actions illustrate their commitment to releasing only quality, finished products.Ĭonsidering it has been almost five years since the only expansion to Diablo III, fan reaction to only getting an announcement for a mobile game certainly feels justified. ![]() BlizzCon 2018 revealed a new mobile game, titled Diablo Immortal, to a very mixed reception from fans of the franchise, leaving them to wonder just what the hell is going on over there at Activision-Blizzard almost five years after the release of Diablo III's only expansion, Reaper of Souls?Ī new, albeit unconfirmed, report from Kotaku seeks to answer this question as it delves into the situation at Blizzard by speaking to a number of current and former employees of the studio, who, of course, opted to remain anonymous. ![]() If fan opinion is any indication, the Diablo franchise is certainly in an awkward state right now with the next mainline game reportedly still too far away to announce or detail.
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